CC BY-NC-ND – Paternité – Pas d’utilisation commerciale – Pas de modificationBUISSON, GillesLEPANNETIER NinaMRAIHI SAÏDA2026-06-102026-06-102026-05-28https://hdl.handle.net/20.500.12938/129GreenDiLT Academy est un jeu de plateau en équipe conçu dans le cadre du projet GreenDiLT (Green Digital Learning and Teaching). Il s'adresse principalement aux acteurs de l'éducation (enseignants, formateurs, étudiants, responsables pédagogiques) et vise à sensibiliser aux impacts environnementaux du numérique dans les pratiques éducatives.The game enables participants to: - Identify the various environmental impacts of digital technology use in education. - Distinguish between individual and collective actions that help reduce the environmental impact of digital technologies. The game kit (for one team) includes: - An A3 game board - The game rules - Game cards (Problems, Individual Actions, Collective Actions, Quiz, Events) - Tokens (Impact, Sustainability, Resource) - A card reference table (to be used at the end of the game) GreenDiLT Academy is a team-based board game developed as part of the GreenDiLT (Green Digital Learning and Teaching) project. It is primarily intended for education stakeholders (teachers, trainers, students, and educational managers) and aims to raise awareness of the environmental impacts of digital technologies in educational practices.ENhttps://www.linkedin.com/company/greendilt/Sobriété numériquePratiques numériques responsablesÉducation au développement durableJeu sérieuxDéveloppement durableAnalyse d'impactsGreenDiLT AcademyJeu sérieuxhttps://doi.org/10.58156/115Tous publicsPrésentielConceiveGénération frugaleGreenDiLT AcademyDigital sobrietyResponsible Digital PracticesSustainable DevelopmentSerious Game